The deliberately limited controls makes for a great challenge. Great game!
You have one action: steering left.
Defend the village from the onslaught of goblins.
Original build created during GMTK's 2019 Game Jam, with the theme only one.
Created by Murilo Trigo & klettari
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This was a neat little game! Very easy to understand as well. I was a bit annoyed at how wide the turns were, but that may have been intended for difficulty! All in all good job!
Interesting indeed and quite original, while adhering to the theme.
My only gripes with it are that the turning speed is so low it's a little too hard to recover from mistakes and the fact that the hitboxes of arrows are minuscule.
Still, with additional development and polishing, something like this could become a very good mobile game (the steering mechanic would be very easy to play with on touch-screens)!
Thank you for your feedback.
The slow turning speed is intentional, but I agree with the arrows hitbox.
I halved the pick-up range of arrows in the last hour of development to try and tune difficulty. It's beatable, but a little bit harder than it probably should've been.
Quite an interesting game, it took me a minute to get used to the controls and tight turns are not possible but it is certainly very close in adhering to the theme